Spoofy game under the patronage of UKE

Spoofy game under the patronage of UKE

Spoofy – free educational game

We recommend a free online game for kids – Spoofy!

While playing, children acquire knowledge in the field of cybersecurity, absorbing valuable content through play. They learn how to behave online, how to deal with devices and passwords, and how to solve problems as well as become aware they should ask for help from adults around them. The game contains content for parents and teachers – it provides both knowledge and basic skills in talking to children about safe behaviour on the Internet. The game can be a tool used by teachers during cybersecurity classes. It can also be a pretext for parents to talk to their children.

The game was created with the youngest users in mind. It addresses such issues as communication on the Internet, publishing photos, online shopping, secure passwords, viruses and Internet fraud. The game was developed in Finland, and the President of UKE took patronage over the Polish and Ukrainian versions of the game. It was created in cooperation with children and teachers.

On April 14, the Spoofy educational game was revealed at the Centre for Education and Creativity at 14 Królewska Street, organised by CGI in cooperation with UKE. The meeting began with a speech by Jacek Oko, President of UKE and Stephanie Berlet, Trade Commissioner Embassy of Canada.

The need for education in online safety and improved digital competences was discussed during the panel by the invited experts:

  • Katarzyna Piliszek-Kamińska, representing the Embassy of Canada;
  • Bartłomiej Niescierowicz, Business Unit Leader CGI;
  • Anna Borkowska, NASK (Research and Academic Computer Network) digital education expert;
  • Marta Mikołajczyk, coordinator of the "Your Data, Your Concern" program, UODO (Office of Personal Data Protection);
  • Milena Górecka, Head of the Consumer Policy Department of UKE;
  • Rafał Cholewczyński, CGI.

The partners of the event also included the Polish Center for International Aid Foundation and the Pankracy Foundation.

After the debate, Spoofy was tested by children from Poland and Ukraine.

Cybersecurity is an issue that should be studied on a broad scale – by children as well as parents, and teachers. In Spoofy, you play as a cyberhero who solves various types of puzzles. Spoofy is free to play and currently available in several languages, including Polish, English, Ukrainian and Estonian.

In the Children and Parent Consumer Study, over 70% of children confirmed they played computer games. Children most often play adventure games (47.5%) and strategic or logical games (over 30%). The survey also revealed that both parents (78.2%) and children (74.6%) listed playing games as the second most popular purpose of using the Internet.

In order for playing games to be a combination of fun and learning, it is worth knowing what games your child plays and choosing games adapted to their age. You can read about it, e.g., in our Guide for teachers and parents - Consumer Information Center (uke.gov.pl) 

The game is available here: SPOOFY - A GAME ABOUT CYBERSECURITY

This is a great opportunity to gain knowledge through play and expand children’s digital competences.

Spoofy - how to teach children about cybersecurity? - YouTube

Spoofy Launch Conference - YouTube